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Thretris: Gameboy Cart Flasher For Mac
Mar 4, 2015 - Alright, so, I got a Game Boy cartridge dumper. Successfully), but for both Mac and Windows, I had to manually add port locations. Anyway, the two GBA flash cartridges I own just happened to be two of the. Of Windows: http://thretris.blogspot.co.nz/2009/12/how-to-gameboy-camera-dump-on-mac.html.
Gbcartflasher PCB for the ATMega8515 / FT232RL based Gameboy Cart Flasher & some mods to make it work easily under MacOS background We needed to write a small text-based game, like Zork, for the gameboy. We wanted it to run on the original hardware and look like an original cartridge. In order to flash a cartridge, you need to either mod an existing one by removing the ROM and replacing it with your own flash, but since the software was pretty simple, I figured I should make a PCB for a 32K flash that could be assembled easily. We had to make around 10 copies in a limited time. One of the simplest and most used Gameboy Cart Flasher is the one designed by Kraku & Chroost.
Gameboy Tetris Rom
The schematics and software can be found on the maintained by Reiner Ziegler. What you'll find in this repo are the eagle files ready to be sent to a fab house (I used ), plus some instructions and a modified software to make it run easily on MacOS. BOM Full BOM can be found on Mouser:. notes on PCBs The Gameboy Cartridge connector can be taken from a broken gameboy, but the easiest way to get one is to buy a Nintendo DS GBA Slot connector and in order to get the original GB cartridges to fit. In order to fit, the PCB for the cartridge needs to be 0.8mm thick, so be careful when ordering to check that your fab house can make it.
Programming the flasher To program the ATmega8515, you'll need an ICSP programmer for AVR chips. I used an clone. Using avrdude, fuses need to be set as low 0x1F and high 0xc9 avrdude -P usb -c usbasp -p ATmega8515 -qq -B 8 -U lfuse:w:0x1f:m -U hfuse:w:0xc9:m I programmed my flasher using the.hex file. Be careful to flash the USB version. Avrdude -P usb -c usbasp -p ATmega8515 -qq -B 8 -U flash:w:gbcf-fw-2.1-usb.hex The firmware has been, but I haven't tested that version personally. Libftdi, kext and MacOS On MacOS, when you plug the flasher, the OS loads one or more kexts to act as drivers for the hardware.
• Click and drag the Fonts you want to export to your Desktop or another folder • Copy these fonts to a flash drive to move to the Mac Once you have the fonts on your Mac, follow the steps on the link below to install the fonts onto your Mac: Hope this helps! Full font pack for mac. However, you should be able to transfer most fonts from Windows to OS X without much headache. To export the fonts from Windows: • Open Fonts by clicking the Start button, clicking Control Panel, clicking Appearance and Personalization, and then clicking Fonts.
Those kexts are AppleUSBFTDI and, if you installed the FTDI VCP drivers, FTDIUSBSerialDriver.kext. The host software uses libftdi to talk to the flasher, and those kexts are locking the USB port we need. An easy solution is to unload the kexts before launching the host software: sudo kextunload /System/Library/Extensions/AppleUSBFTDI.kext/ sudo kextunload /System/Library/Extensions/FTDIUSBSerialDriver.kext/ sudo kextunload /Library/Extensions/FTDIUSBSerialDriver.kext/ But it's cumbersome, and I always forget that step. Since kexts are loaded according to the USB VID / PID, we changed the VID / PID / Description of the FT232 chip using under Windows. Changing to those exacts values is required if you want to use the host software provided since they are hard-coded for the time being. Product Description: gbcflsh VID: 1209 PID: 6BCF Those IDs are provided by the awesome. By changing the IDs, MacOS no longer tries to load the AppleUSBFTDI & FTDIUSBSerialDriver kexts, and libftdi can do its work.
Host software On mac, you'll need to install Qt4 & libftdi: brew tap cartr/qt4 brew install cartr/qt4/qt libftdi Then, in the gbcflsh1.1libftdi folder: qmake && make You should find a gbcflsh.app in the release folder. References.